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Полная версия: attack phase declaration
Ролевые игры в Беларуси > Настольные Игры > Общий форум настольных игр > Magic: the Gathering
Joker
Нашёл интересный топик в judge-листе. Как говорится, на злобу дня.
Вопрос от:

Date: Sun, 13 Jun 2004 15:42:04 -0700
From: Mike MacPhee
Subject: Attack phase declaration

I understand that there are 'speed' conventions to stop gameplay from
slowing to a crawl.
Is this a reasonable standard for sorting out attack phase declaration?

IE: Player A = "Attack you" <taps Gray Ogre and Hill Giant> OR "Swing"
OR "Serve" OR whatever....

If Player A hasn't been clear, I interpret his statements/actions to
mean:
"I intend to pass priority and enter the Combat Phase if you pass
priority in PreCombatMain"
"I also intend to proceed to Declare Attackers if you pass priority
in Beginning of Combat"
I think it's pretty clear what Player A's intentions are in this case.

Sloppy as it is, what phase we are in is up to if/when Player B yields
priority and/or responds, isn't it?
CombatPhase->Beginning of Combat or MainPhase->Precombat?

Player B = "Before you attack, I use my Icy Manipulator to tap the Hill
Giant".
Player B has not been explicitly clear WHEN he wants use his priority
(PreCombatMain or DeclareAttackers) to activate his Icy.

The ramifications are that:
PreCombatMain = Player A returns to main phase and is free to summon
haste creatures and re-declare attack.
BeginningOfCombat = Player A is in combat phase, may not summon
other creatures to attack
(other than those summoned as instants, and having haste)

In any case, the decision of what phase the players are in should
entirely be up to Player B, because by his actions,
Player A has clearly stated that he intended to pass priority at both
steps.

What player B _should_ say is:
In your main phase, before you proceed to combat, I use my Icy
Manipulator to tap the Hill Giant".
OR
In your attack step, before you declare attackers, I use my Icy
Manipulator to tap the Hill Giant".

When they don't explicitly say it, you just ask Player B when he used
his priority?

Mike MacPhee
Vancouver, BC, Canada


Отвечает Rules Guru:


Date: Mon, 14 Jun 2004 17:19:08 +0200
From: Rune Horvik
Subject: Re: Attack phase declaration

Mike MacPhee wrote:
> I understand that there are 'speed' conventions to stop gameplay from
> slowing to a crawl.
> Is this a reasonable standard for sorting out attack phase
> declaration?
>
> IE: Player A = "Attack you" <taps Gray Ogre and Hill Giant> OR "Swing"
> OR "Serve" OR whatever....
>
> If Player A hasn't been clear, I interpret his statements/actions to
> mean:
> "I intend to pass priority and enter the Combat Phase if you pass
> priority in PreCombatMain"
> "I also intend to proceed to Declare Attackers if you pass
> priority in Beginning of Combat"
> I think it's pretty clear what Player A's intentions are in this case.

Seems clear to me as well.

> Sloppy as it is, what phase we are in is up to if/when Player B yields
> priority and/or responds, isn't it?
> CombatPhase->Beginning of Combat or MainPhase->Precombat?
>
> Player B = "Before you attack, I use my Icy Manipulator to tap the
> Hill Giant".
> Player B has not been explicitly clear WHEN he wants use his priority
> (PreCombatMain or DeclareAttackers) to activate his Icy.

I believe that the player is always in the combat phase, beginning of combat
step unless he says otherwise. We have had a number of debates on this in
the past as well, and I know that many people don't agree... but my opinion
is that a tapping/attack preventing action is always done in the beginning
of combat step unless explicitly stated otherwise - regardless of how
new/smart/dumb the player is.

[snip]

> When they don't explicitly say it, you just ask Player B when he used
> his priority?

You can, but this is sort of a leading question. If B follows up with "what
difference does it make", he will almost always understand and make the
"good play" afterwards.

И ещё ответ на вопрос как определить чей сейчас ход, если игрок сказал "зайди" и в этот момент судья обьявил 5 ходов:

Date: Mon, 14 Jun 2004 17:15:22 +0200
From: Rune Horvik
Subject: Re: When time is called

john louskas wrote:

[snip]

> When a player
> says "go", does this mean that it's his opponent's turn now, or this
> means simply giving priority to the other player, as is more
> officialy defined by the rules?

This is not written down anywhere in the rules, but the player's turn begins
when he starts to untap his lands. Even if one player says "Go", there is
still time for the other player to make responses, and if the other player
hasn't started to untap yet, it's still the first's player's turn when time
is called.

Be aware of blatant abuse of the clock (for example if a player follows the
clock intently in the last few seconds).



Freeze
What the hell is that for>? blink.gif
Heygeli mnogoyvagaemyu Vadim ne znaet combat fazy i td ??? ph34r.gif
Joker
Иногда возникает ситуация, когда атакующий игрок пытается "сделать откат" в мэйн-фазу (перевесить эквип и т.д.) мотивируя это тем, что оппнент не сказал когда именно он тапает существо. Ответ Хорвика говорил как разруливать эту ситуацию
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