[Читателю, в принципе, это нафигсовсем не нужно.
Может, нужно мне как переводчику, но уж лучше пользовать
программы для сравнения текста и смотреть на дату изменения
файла - прим. Авари]
June 30th - small correction to section 2.1 re possible split in the early CoC
June 23rd - corrected the effects of the "falling star" and "two headed calf"
birth messages in section 0.12.6 Special birth messages
June 19th - reworded section 2.21.6 Gaab'Baay re probability of farmer
corpses being generated
- added more songs to section 2.8 The Mad Minstrel
May 20th - added a new song to section 2.8 The Mad Minstrel
May 9th - corrected section 2.5.3.1.1 re fire magic in the Animated Forest
March 24th - made several minor corrections to section 0.14.13 Fortune Cookies
March 17th - corrected section 2.23 The Stone Circle - the entrance guardians
are chaos knights, not dwarven chaos knights
March 11th - updated setion 0.10.2.4.3 Artifacts that corrupt when used and
Appendix L Artifacts with the fact that the elemental gauntlets
halve the amount of corruption caused by using the chaos orbs
March 4th - updated Appendix M Wishing with the fact that wishing for an
Emperor Moloch after he is dead no longer results in 20 - 25
summoned Greater Molochs
January 28th - corrected the typo re missile damage and special for the hammer
of the gods in Appendix B Weapons
- several other errors corrected re prefixes and suffixes in
Appendix B Weapons - thanks to Twinge of rgra
- changed the upper experience level for the Minotaur Maze to 30
from 28 in section 2.20 The Ruined City
- the weight of scrolls was changed from 1s to 2s in Appendix F
Scrolls and Books
- the duplicate entry 'writing set' was removed from Appendix C
Tools
- added numerous H,M stats for tools to Appendix C Tools - thanks
to Twinge of rgra
January 27th - switched the probability of granting fire resistance for fire
beetle and fire lizard corpses in 0.12.1 Resistance and Appendix
J Monsters
January 25th - added the ignores water attribute to floating eyes' special
attacks in Appendix J Monsters
January 14th - changed the success rate for creating herbs with holy water
from 50% to 33% in section 0.13.6 Herbs
January 9th - added raising the general alarm on failed pickpocket attempts
to section 2.11 The Assassin's Guild
- added the observation that much of the bug temple is undiggable
to section 2.27 The Bug Temple
January 7th - Updated the FAQs
- 2005 -
July 7th - changed the wording in section 2.8 The Mad Minstrel re the ToEF
June 7th - added a new section 0.13.15 Danger levels and top trap types with
David Byron's list - unformatted for the moment
May 9th - updated the Bugville rewards
May 7th - updated the remarks about the Survival skill in Section 1.1
What kind of character is good for each starsign?
- removed some verbiage about PCs reading the Weird Tome from section
2.22.2.1 The Ghost Librarian
April 11th - updated section 2.24 The Quickling Tree re requirements for entry
March 17th - revised Appendix M Wishing re wishing for shopkeepers and ratling
traders
March 10th - rewrote section 2.19 The Tower of Eternal Flames (again)
March 8th - section 0.1.4 renamed to Race-specific starting items; added a
new section 0.1.5 Class-specific starting items
March 7th - added a new section 0.1.4 Bard pets tabulating the
race-dependent starting pets for bards
March 6th - revised section 0.1 Race/class combinations re bonuses and
penalties to stats at the beginning of the game
March 5th - slight rewording of section 0.13.6 Herbs re herbs and light
March 1st - reworded 0.12.7 Rings of the Fish
February 24th - changed the alignment of gray slayers to chaotic and the cute
dog to neutral in Appendix J monsters
February 20th - corrected some corpse-eating effects re fire resistance in
Appendix J Monsters
February 13th - added a caution about bees generated by kicking a hive to
section 0.13.11.2 Bees
February 8th - corrected the restocking of shops and ratling traders in
sections 0.13.7 and 2.2.1, respectively
February 7th - updated two room messages in section 0.13.12.2 One time effects
February 6th - updated the challenge games section re Alex Pinachon's recent
achievements
January 28th - revised section 3.4 The shortcut
January 27th - added Celestrix to Appendix L Artifacts
- added additional effects of the Mana Battery
corruption to section 0.10.1 What is corruption?
- corrected a couple of errors in section 0.14.15 The opening
question system
- added new information about descending the stairway to the
Assassin's Guild to section 2.11.2.1 The hidden stairway
- revised section 2.22.2.1 The Ghost Librarian
- quantified the time for delivery of the rune-covered trident
in section 2.13 The Water Dragon's lair
January 26th - updated section 0.12.1 Intrinsics re fire resistance
- rewrote section 2.19 The Tower of Eternal Flames
- added Lust for Glory to Appendix L Artifacts
January 23rd - added new content to the challenge games section
January 18th - added a new section 0.14.16 re Talents
- 2004 -
October 21st - corrected the unid'd appearance of Needle (and Sting) in
Appendix B Weapons
October 17th - added the autocursing nature of amulets of hunger to Appendix A
Wearables
September 16th - added an explanation for the "incredibly ancient" room message
to section 0.13.12.1 Permanent Effects
September 2nd - added the odds of obtaining weapons with prefixes, suffixes
or both to Appendix B Weapons
August 26th - added Sees invisible to stone and eternium golems, added immune
to fire to the multi-headed chaos dragon (Keriax) in Appendix J
Monsters
August 24th - created a new section 0.1.2 re lifespans; moved previous section
to 0.1.3
August 9th - added an alternate explanation for fortune cookie message #45
re corrupting things in section 0.14.13 Fortune cookies
August 8th - Changed the name of the Emerald Dagger to "Serpent's Bite" in
Appendices B Weapons and L Artifacts
July 27th - Corrected some Yrruir vs Yrriur typos
July 24th - added the "-foo- seems to move very carefully." message to section
0.13.1 Messages
July 20th - removed sees invisible from the description of ancient karmic
dragons and great karmic wyrms in Appendix J Monsters
- changed the weapon class of the axe of the minotaur emperor to
twohanded weapons; changed unID'd description of Justifier to
long sword in Appendix B Weapons
July 19th - corrected the weapon class of the ancient claymore
"Death's Blade" to twohanded weapons from pole arms
July 15th - updated section 0.13.2 Traps re variations caused by nonstandard
resolution
July 8th - updated section 0.10.1 What is corruption? re the Unholy Aura
corruption and invisibility
- updated section 0.2.5.2 with the Dwarftown priest's new name
July 4th - quantified rings of damage in Appendix A Wearables Addendum Rings
June 26th - added the message re fire on the surface to section 0.14.13 Fortune
cookies, rumors...
June 17th - added the fact that obtaining Pick Pockets from Yergius is a chaotic
act
- updated the count from 30 to 28 necessary Pick Pockets skill checks to
satisfy Yergius
June 7th - Corrected the speculation that blessed cooked corpses never decay for
PCs with Food Preservation at 100 in section 0.3 Food
- Added the "Oh my, I'm so lonely and need some company." message to
section 0.13.1 Messages
May 26th - added the "You feel threatened." message to section 0.13.5 Tension
rooms, threatening rooms
April 27th - added the "Someone shouts: "*Yippiyaiyay!*"" message to setion 0.13.1
Messages
- corrected the effect of weapons of the sun in Appendix B Weapons
- added the recommendation for naming, and possibility of slowing, the
ratling traders at the Arena in section 2.2.1 Ratling Traders
- added the weapon class of the golden gladius, Justifier and the Sceptre
of Chaos to Appendix B Weapons
- corrected the properties of the scorched spear in Appendix B Weapons
- added the tendency of hill orc sergeants to avoid altars to Appendix J
Monsters
- added the possibility to turn undead when using a holy symbol to
Appendix C Tools
- added a more complete description of scrolls of defense and protection
to Appendix F Scrolls
April 10th - corrected the column headings for Gauntlets in Appendix A Wearables
March 24th - added Malte Helmert's extensive investigation re amulets of order to
Appendix A Wearables
March 1st - changed the weapon prefixes "holy" and "unholy" to "lawful" and "chaotic",
respectively, in Appendix B Weapons
- fixed a numeric error and a formatting problem in the second table of
Appendix G Food
- modified the color of fomorian giants, greater mimics, harpies, kobold shamans,
least daemons, ogre magi, pixies, werewolf lords and wraiths to match that of
the baby water dragon (Blup) in Appendix J Monsters
- added some warnings about writing scrolls especially with non-wizard-PCs to
Appendix F Scrolls
February 23rd - updated section 4.1 Andor Drakon to emphasize his new ability to drain
PP very rapidly
February 22nd - added messages generated when sacrificing in the dark to section
0.2.3 Altars
- added a new fortune cookie message re "Mana is a side trek" and a couple
new interpretations to section 0.14.13 Fortune cookies
- added a possible new deafening effect when explosive rune door traps are
set off to section 0.13.3.2 Door traps
- added a paragraph about spell costs depending on available castings and
how available castings decrement based on class, spell difficulty and
other factors to section 0.5 Spells and Mindcraft
- added remarks to section 2.5.2 The Priest about not attempting to convert
the altar in Dwarftown or otherwise angering him
February 17th - added the potential for corruption and physical damage to sections
0.14.4 Potions of raw chaos and 0.10.2.5 Potions of raw chaos
February 14th - corrected the weapon category of Long Sting in Appendix B Weapons
February 13th - removed the misleading advice to be invisible when entering BUGCAV in
section 0.2.27 The Bug-Infested Temple
February 9th - updated Keriax's vulnerabilities in section 2.23.1 Keriax
- added loss of two Mana points to the effects of placing the Mana Orb in
the Mana anomaly in section 3.11 D: 48
- added drains PP to the description of Andor Drakon's attacks in section
4.1 Andor Drakon
- added the possibility of teleporting to the Chaos Gate for those
attempting a special ending to section 3.13 D: 50
February 7th - added the effect of amulets of health to Appendix A Wearables
- revised and updated the final score algorithm in section 0.14.16 The
final score
- added eating blessed lightning lizard corpses may grant shock immunity to
section 0.12.2 Immunity and Appendix J Monsters
January 27th - added a new story, the Boots of Great Speed, to the story section
January 25th - the ADOM stories section has been updated - artifact creation stories
and character stories are available and open for contributions - entries
will be peer reviewed prior to publication
January 21st - minor corrections to the wand of destruction ending map in section 3.13
D:50
- reworded the descriptions of the apish corruption and the rapid healing
corruption in section 0.10.1 What is Corruption?
January 18th - added a new fortune cookie message to section 0.14.13 Fortune cookies
January 17th - updated section 0.9.3 Karmics re eating karmic corpses
January 13th - updated Appendix N Version Differences with some of the bugs encoutered
in 1.1.1 so far
- updated section 5.5 The Weird Tome re relaxed requirements for obtaining it
January 8th - added the "*THOU SHALT TAKE PAINS TO PROVE THY DEVOTION!*" message to
section 0.2.3 Altars
January 6th - debuted the ADOM story section on the front page with Frances Kathleen
Moffatt's nicely written story about Selogal, the High Elven Archer
January 5th - slight rewording of section 1.2.5.2 Strategy and Problems in the wilderness
January 4th - fixed stuff re cats and traps in sections 0.9.2 Cats and 2.2.2 Cats
in the Arena
- fixed stuff re shopkeepers in sections 0.13.7 Shops and related
shopkeeper-specific sections
- fixed stuff re the Ghost Librarian and relaxed requirements re the
Weird Tome in section 2.22.2.1 The Ghost Librarian
- added a disclaimer re the Bug Temple rewards to section 2.27 The
Bug-Infested Temple
January 1st - applied the standard style sheet to section 0.1 Races and Classes and
section 0.14 Tips and Tricks
- updated the Mad Minstrel's hut picture re he will wander
- 2003 -
December 30th - adjusted the upper limit for learning Smithing to 30000 gold pieces in
section 2.5.6 Glod and Smithing
- added the effect of "spa with a mud bath" rooms to section 0.13.12.2 One
time effects
December 28th - added the "absolutely close" message to section 0.2.3 Altars
December 27th - cosmetic work re teleport as a special attack/defense in Appendix J Monsters
- updated section 2.7.2.1 re Griff's teleportation resistance
December 15th - swapped colors of minotaur mazemasters and mazelords in Appendix J Monsters
- changed alignment of Ancient karmic wyrm (Sharad-Waador) to neutral in
Appendix J Monsters
- added the Weird Tome to Appendix L Artifacts (although it's characteristics
are unknown)
- added scrolls of omnipotence to Appendix M Wishing and did cosmetic
maintenance on the appendix
- added merchants' talent with thrown gold pieces to section 0.1 Races and classes
- updated the 'odd feeling' room effect in section 0.13.12.1 Permanent effects
- updated section 1.2.1.2.1 The Village Dungeon re Yrrigs is noncorrupting
- updated section 3.9 Sharad-Waador re leaving precious items on the down stairs
December 14th - added remarks re corruptions needed to avoid falling in the Rift to
section 2.22 The Rift
- added a new Mad Minstrel song to section 2.8 The Mad Minstrel re
D:49
- added a new fortune cookie message "They say that many wands depend
on the power of the wielder." to section 0.14.13 Fortune cookies
- the ADOM Hall of Fame was added to Appendix P other online resources
December 11th - updated Appendix N Differences re ADOM 1.1.1; minor typos and other
small errors fixed elsewhere
December 10th - completely revamped section 0.10 Corruption
December 6th - updated Appendix J Monsters re ratling duelists dropping gauntlets
December 3rd - added ring of karmic absorption to Appendix A Wearables
December 1st - updated Appendix A Wearables re empowered armor
- added a new section 0.13.3.3 Secret doors
- updated 0.1 Races and classes re skills for druids, mindcrafters and
wizards; also crossbow weapon marks for gnomes
- updated Appendix J Monsters re (greater) chaos servants have no corrupting
touch
- updated section 3.6 The Cat Lord re no teleportation on the level
- updated Appendix A wearables re unID'd appearance of several artifacts
- updated Appendix B Weapons re unID'd appearance of four artifacts
November 24th - updated the corpse effects of giant centipedes in Appendix J Monsters
- updated the attacks of rats and giant rats in Appendix J Monsters
November 22nd - updated the name of the emerald dagger in Appendix L Artifacts
November 21st - updated (all varieties of) rats re ignoring water and berserker
-foo- re wedding rings in Appendix J Monsters
- posted a new version of the ADOM FAQ, updated for ADOM v 1.1.1
November 16th - the newly formatted HTML has been added to the remaining applicable
Appendices
- made some changes to the HTML that are not visible but should improve
compatibility
- updated section 2.5.6 Glod re Glod's ability to rustproof items
November 15th - the newly formatted HTML has been added for Appendices D, E and F
- removed the "Addendum" reference re amulets and rings in Appendix A and
the ToC
- removed the "Addendum" reference re books in Appendix F and the ToC
- made the URL to Thomas' history page "hot" in Appendix N
- reformatted this list
November 14th - the newly formatted HTML has been added for Appendices B and C
- minor change to the ToC re Notation for the Appendices
- updated Appendix N version differences
- moved the links for the ADOM Guidebook compilations to Appendix N of
the Guidebook
November 13th - Appendix A has been completely converted to HTML using the new style
sheet; other Appendices will follow suit in the near future
November 10th - removed the link to Alex Wilkins' website, no longer in existence, from
section 0.1 Races and Classes
- SPECIAL: ADOM 1.1.0 released; ADOM 1.0.0 Guidebook archives created
November 6th - added additional messages encountered when sacrificing to section 0.2.3
Altars
November 4th - added the Steel Man and Titanium Man challenge games to the Challenge
Games section
November 3rd - added shadow centipedes' (and probably shadow trolls') ability to
ignore water to Appendix J Monsters
- added the chaos wizard guarding the Mana rift to section 3.11 D: 48
October 30th - updated giant bee entry in Appendix J Monsters re confused by smoke
- updated section 2.13.1 Shyssiryxius re her inability to fight in
Darkness
October 28th - information re heavy cudgels added to Appendix B Weapons
October 26th - reorganization continues - the challenge games appendix has been renamed
and moved to the front page
October 23rd - further reorganization of the web site is ongoing - the Guidebook is
being completely separated from non-Guidebook material - this will help
in updating the compilations, among other things
October 7th - added Jharod's ability to cure poisoning to section 1.2.1.2.1 The
Village Dungeon
October 6th - changed "g16p2" to "1.0.0" in several places - this is ongoing; in the
future references to version will be minimized
- added scalpels to Appendix B Weapons
October 5th - updated section 2.5.6 Glod and Smithing with new observations
- added sees invisible to the entries for living walls and revenants in
Appendix J Monsters
October 2nd - the ADOM FAQ has been updated again - version 4.2 is now available - the
new maintainer is applying updates a *bit* more frequently than the last
maintainer ;-)
- split the entire web site into two sections: non-spoily (FAQs) and
spoily (Guidebook) - this is a trial - if people dislike this, it will
be changed back
October 1st - the rec.games.roguelike.adom FAQ is now also hosted on the Guidebook web
site
September 30th - the new ADOM FAQ has already seen its first revision - version 4.1 is
now available in the usual formats
September 29th - MAJOR ANNOUNCEMENT:
A NEW OFFICIAL VERSION OF THE ADOM FAQ
is now available on the Guidebook site, shortly to be available at all
sites hosting the FAQ
September 29th - Slight change re training Survival in section 0.4.3 Training skills
- added the time required to apply Survival to section 1.2.5.2 Strategy
and problems in the wilderness
- added a new section 1.2.5.3 The Survival skill to section 1.2.5 The
wilderness
- added the characteristics of fish meat and info re the wilderness to
Appendix G Food
- added wishing for fish to Appendix M Wishing
- added a new section 0.9.5 Weapon status to section 0.9 Killing
monsters
- added the teleportation option to section 3.5 Battle bunnies
- added the possibility of D: 34 to section 3.5 Battle bunnies
- added the possibility of D: 36 to section 3.6 The cat lord
- added the fate of Kranach's head to section 1.2.1.1.1 Kranach
- added grants shock immunity to Nature's Companion in Appendix A
Wearables
- added sees invisible to the entries for stone grues, earth elementals,
minotaur mazemasters and minotaur kings in Appendix J Monsters
- removed the "seven league bootss" phraseology from Appendix M Wishing,
replaced it with "pairs of" which is general
- updated information about the Oracle in sections 2.21.7 The Oracle and
Appendix J Monsters
- added several messages to section 0.13.1 Messages
September 27th - Added the abbreviation YAGBU to Appendix O Abbreviations
- Added the interaction of huge rocks with ant hives to section
0.13.11.1 Ants
- Also added the above to section 0.14.2 Huge rocks and anvils
September 22nd - Added the results of wishing for underwatwer creatures to Appendix M
Wishing
- Added grants acid resistance to the corpse effects of giant ants to
section 0.12 Intrinsics
- Added the karmic nature of the Oracle to Appendix J Monsters
September 16th - Added new ways of dealing with felines to Section 0.9.2 Cats
September 14th - Added the alignment restrictions re Ultra endings to the requirements
sections in section 4 Special endings
August 20th - removed the dead links from Appendix Q - Other web resources
August 16th - added the Arena Master's name to Appendix I Unique NPCs
August 15th - corrected the spelling of Yulgash the Master Summoner's name throughout
the Guidebook
- clarified the business about Yulgash's teleportation ability in section
3.7 The Air Temple
August 10th - added the effect of cursed scrolls of uncursing to Appendix F Scrolls
August 8th - removed the word "random" from the effects of wands of trap creation in
Appendix D Wands
- added a caveat about wands of trap creation to Appendix D: they cannot
create traps on dungeon squares which were doors
July 31st - added Hurthlings' advantage when training slings and thrown rocks to
section 0.1.2 Special considerations
- added the digging ability of greater molochs to Appendix J Monsters
- added the nonguaranteed nature of Appearance loss to the corpse effects of
Fomorian Giants in Appendix J Monsters
- added removes Lucky and Fate Smiles intrinsics to the corpse effects of the
cute dog in Appendix J Monsters
- added sees invisible to Keethrax's special traits in Appendix J Monsters
- added the "particularly unholy" room message re removing temporary blessing
to section 0.13.12.2 One Time Effects
- added Yergius' pickpocketing quest to Appendix K Quests
July 17th - removed the business about thugs only generated by shopkeepers summoning
from Appendix J Monsters
June 30th - added a new section 0.14.6.1 Troll corpses re HP regeneration - thanks to
Malte Helmert for this section
June 28th - added caveats about the Berserker challenge to section N.2.3 Restricted
Tactics Games
June 24th - Added Keethrax's vulnerability to acid to section 1.2.1.6.1 The Druid
Dungeon and Keethrax
June 20th - added the "You feel the presence of a friend." message to section 0.13.1
Level messages, special messages
June 19th - added the vital statistics of the Ancient Chaos Wyrm to section 2.19, the
Tower of Eternal Flames
June 17th - added a Merchant's ability to throw coins to section 0.14.11 Undocumented
character abilities
- added a Healer's ability to use a stethoscope without using game time to
section 0.14.11 Undocumented character abilities and a pointer to that
section in section 0.14.10 Stethoscopes
June 12th - added a named section for Brass Man to Appendix N challenge games and added
Steven desJardins entry to it
June 1st - added the corpse effects of the greater black unicorn to Appendix J
Monsters
May 22nd - added permanently increases HP a few points when drunk while uninjured to
the description of potions of extra and ultra healing in Appendix E Potions
May 20th - added +1 St to the effects of dark orc corpses to Appendix J Monsters
- added a message re Jharod healing Yrrigs while out of LOS to section
0.13.1 Messages
- added parentheses to the +4 Ma re minotaur mage corpses in Appendix J
monsters
May 4th - updated section 2.2 The Arena re possible monsters in each fight and trap
layout depending on dungeon level
April 25th - added the possibility of UD:8 to section 1.2.3.2.1 nature of the UD
April 24th - revised the entry re rich flavor rooms in section 0.13.12.1
Permanent effects
April 3rd - moved the "pale fading ball of light" message to the unknown section
of section 0.13.12.2 One-time effects
April 2nd - added an update re dealing with Dorn Beasts to section 0.9.4
Annoying monsters
March 31st - added a technique for removing Glod from Dwarftown to section
2.5.6 Glod and Smithing
March 25th - added some additional information to section 2.5.2 The Priest re
identifying potions
- updated section 4.3 Ultra Endings with an important new observation re
changing alignment of high level chaotics by using the Dwarftown Priest
- added an explanation for weapons of the void to Appendix B Weapons
March 24th - added the D: 11 requirement for teleportation trap access to the Dwarven
Mystic in section 2.5.4 The Dwarven Mystic
March 21st - clarified the requirements for the rune-covered trident in section 2.13
The Water Dragon's Lair
March 20th - added Markku Rikola's UCG Plutonium Man entry to Appendix N Challenge
games
March 17th - added -8 to-hit for unbalanced missiles to Appendix B Weapons
March 16th - added unbalanced to Appendix B Weapons as a missile prefix
- added Petri Sihvola's completion of the Plutonium Man challenge game to
Appendix N Challenge games
- added BDC = Blue Dragon Caves to Appendix P Abbreviations
March 15th - revised Appendix J Monsters with new information from Petri Sihvola's
Plutonium Man game
March 10th - added scroll of literacy check to Appendix F Scrolls
March 8th - updated section 2.3 The Big Room with a method Petri Sihvola discovered
that stops monster generation on the level
- added yet another fortune cookie message to section 0.14.13 Fortune
Cookies re Latin
March 7th - updated Appendix M Wishing with Stephen White's study re wishing for speed
- added poison to the special attacks of water demons in Appendix J Monsters
March 6th - added the Plutonium Man challenge game to Appendix N challenge games
(and the TOC)
March 5th - Appendix J updates: poison added to chaos servants and chaos warriors,
sees invisible added to chaos servants
- Added more detail re stats of whips of the snake to Appendix B Weapons
March 4th - added the "you splatter..." message to section 0.4.3 Training skills re
Backstabbing
- added sickness to the special attacks of chaos spawn in Appendix J
Monsters
March 2nd - added the silver key to Appendix L Artifacts
- added notes about corruption and scrolls of peace to section 0.10.1 What
is corruption? and Appendix F Scrolls
March 1st - added a new section 0.4.3 Training skills
February 26th - updated section 0.1 Races and classes with additional comments about
elven lifespans and Merchants' ability to automatically identify items
they have specialized in
- also updated section 0.14.11 Undocumented character abilities re
Merchants' ability to identify items they have specialized in
February 24th - updated section 2.21.8 The malicious doctor re his refusal to deal with
lawful PCs
- updated Appendix E Potions re potions of balance drawing alignment
towards N=
- updated section 0.1.2 Special considerations re Elves re long lifespan
February 21st - updated 1.2.1.2.1 The Village Dungeon re lawful boosts
February 20th - updated 2.21.5 Ogre guardian re his ability to throw huge rocks
February 18th - added the summoning of greater balors on the ChAoS plane caused by
prayer to section 4 Special Endings
February 12th - added the "This dungeon is very dusty." message to section 0.13.1
Messages
February 11th - added scrolls of education to section 0.4.2 Non-guaranteed ways of
acquiring skills
February 10th - revised section 3.3 The Casino re intrinsics
- revised Appendix F Scrolls
February 9th - added a message re pools encountered in darkness to section
0.13.1 Messages
- completely revised Appendix G Food with more quantitative information
from Malte Helmert
February 7th - corrected the effects of morgia roots in section 0.6.1.3 Training stats
with herbs
- updated section 0.3 Food re dwarves refusing to eat dwarven corpses
- added text thanks to Markku Rikola to section 2.27 The Bug-infested
Temple
February 6th - several corrections made to Appendix J Monsters
February 2nd - added scrolls of education to Appendix F Scrolls
- added immune to fire to Glod's (Dwarven Smith) special defenses in
Appendix J Monsters
January 28th - added the effect of armor of hate to Appendix A Wearables
January 26th - added remarks about items that increase food consumption to section
0.3 Food
January 21st - moved everburning torches from the Weapons category (Appendix B) to the
Tools category (Appendix C)
January 14th - updated the explanation of how a wedding ring works with the Banshee in
section 2.17 The Banshee
January 12th - added a color map of the bug-infested temple to section 2.27 The
Bug-Infested Temple
January 7th - added paralyzes to the attacks of brown worms in Appendix J Monsters
- finished the weight of wands in Appendix D Wands
- added the weight of potions to Appendix E Potions
- added the weight of scrolls to Appendix F Scrolls
- added the weight of gems to Appendix H Gems
January 2nd - added the weight of more wands to Appendix D Wands
- 2002 -
December 27th - added white worms' ability to poison to Appendix J Monsters
December 21st - updated section 0.14.8 Safe places to store items re The Mad Minstrel's
Clearing re his behavior in ADOM 1.0.0.
December 19th - updated the Lithium Man count in Appendix N Challenge Games
December 10th - added cures sickness to fairy dragon corpse effects in Appendix J
Monsters
December 7th - more fortune cookie messages added to section 0.14.13
December 6th - Updated section 0.13.7 Shops re teleporting shopkeepers out of shops
- Updated Appendix J Monsters re eating a dwarven child dooms the PC
- Added the "Smoking is bad for your health!" fortune cookie to
section 0.14.13
December 3rd - Changed the alignment of berserker -foo- to chaotic in Appendix J
Monsters
- Added the fact that monsters that cast Frost Bolt are able to freeze
water to section 0.14.7 Freezing water
December 1st - Updated section 0.14.7 Freezing water re ice-breathing monsters do not
freeze water (although exploding ice vortices do)
November 26th - Added the weights of some wands to Appendix D Wands
November 23rd - Added caveats about potions of balance to section 0.6.2.2 Potions of
balance
November 17th - Added a probable explanation for Yggaz's babble #15 to section 0.14.13
Fortune cookies
- revised Appendix M wishing
- added the weight of whistles to Appendix C Tools
November 16th - again modified the effect of eating a doppleganger king corpse in
Appendix J Monsters
November 15th - added a caveat about doppleganger kings' corpse status to Appendix J
Monsters
November 12th - expanded section 0.2.2 Changing alignment with several methods of
moving alignment without using altars
- added the limitation in ADOM 1.0.0+ re crystals of knowledge to section
0.6.1.6 Crystals of Knowledge
November 7th - added the weight of tamborines to Appendix C Tools
November 6th - changed the description of using whips as tools to show the effect
on alignment
November 5th - changed "Mana Temple" to "elemental temples" in section 0.5 Spells and
Mindcraft re locations where teleportation is not allowed
- updated section 3.7 The Air Temple with features in 1.0.0.
November 3rd - Updated the corrupting vs noncorrupting zones list in section 0.10.1
What is corruption?
October 31st - added Guth'Alak's ability to teach Gardening to those who successfully
complete his first quest with Herbalism at 100
October 30th - updated the Lithium Man count in Appendix N challenge games
- added sickness to the possible corpse effects of zombies in Appendix J
Monsters
- changed alignment of holy slayers to neutral in Appendix J Monsters
October 28th - added Ogre mages' Frost Bolts can freeze several squares of water in one
turn to Appendix J Monsters
- added Steven desJardins' completion of a strict Atheist challenge game
to Appendix N challenge games
October 22nd - added cursed PoCCs add corruption to section 0.10.2.1 Potions of
Cure Corruption
October 21st - added effects of eating the Greater White Unicorn corpse to Appendix J
Monsters
- added cursed SoCRs add corruption to section 0.10.2.2 Scrolls of Chaos
Resistance
October 15th - added "of speed" to armor modifiers in Appendix A Wearables
- added the opening question system to section 0.14 Tips & Tricks
October 11th - added slows to the special attacks of stone snakes in Appendix J
Monsters
October 6th - removed draws alignment towards C from the description of weapons of
poisoning in Appendix B Weapons
- added the heavy prefix to Appendix B Weapons
- corrected remarks about apples and fortune cookies in Appendix G Food
- updated footnote about spider bread in Appendix G Food
- various minor tweaks to Appendix J Monsters
September 18th - added stat draining and cursing to Keethrax's (Black Druid) special
attacks in Appendix J Monsters
- added sees invisible to Nonnak's (master necromancer) abilities in
Appendix J Monsters
- added the method for obtaining fish to Section 0.4 Skills re the
Survival skill
- added preliminary remarks about taming felines with fish to section
0.11.1.3 Taming monsters
September 15th - added paralysis attack to all lichs in Appendix J Monsters
September 12th - corrected the alignment of large and giant rust monsters (to neutral)
in Appendix J Monsters
September 10th - added missing fortune cookie messages to section 0.14.13 Fortune
cookies
September 6th - added orcish daggers to Appendix B Weapons
- added "of power" to armor suffix effects
- updated "of resilience" armor suffix effects
September 5th - updated section 0.11.1.4 Hawkslayer re Hawkslayer equipping items
September 4th - added the missile modifiers to Appendix B Weapons
August 31st - updated and corrected entries in the armor and weapon prefix/suffix
tables in Appendices A Wearables and B Weapons
August 29th - minor tweaks to section 2.20 The Ruined City
August 28th - removed Thrundarr's room from section 0.14.8 Safe places to store items
- more updates re prefixes and suffixes to Appendices A Wearables and B
Weapons
August 27th - added new prefix and suffix explanations
to Appendices A Wearables and B Weapons
August 24th - removed everburning torches and pick axes from Appendix C Tools - they
are actually classified as weapons
- added pick axes to Appendix B Weapons
- added various whips and pickaxes to the last section of Appendix C Tools:
Other items that can be used in the tool slot
- added message re "The whole dungeon level seems to be shaking." and
ancillary messages to section 0.13.1 Level messages
August 23rd - added a new section to Appendix C Tools re items other than tools that
can be equipped and used in the tool slot
August 22nd - added the frog quest to Appendix K Quests
- this update file has been trimmed - if it is necessary to see the
historical list of updates, they are available in the g16p2 HTML archive
August 20th - added a section to the ToC for the bug-infested temple which is under
construction
- converted the two-handed weapons section of Appendix B Weapons to HTML
- converted the missile weapons section of Appendix B Weapons to HTML
August 19th - updated the introduction
- updated Appendix O Differences in the various versions
- converted the first part of Appendix B Weapons to HTML
- added a table re weapon prefixes and suffixes to Appendix B Weapons
- updated sections 2.16, 2.19, 3.7 and 3.8 re no teleporting in the
elemental temples
- added a table re armor prefixes and suffixes to Appendix A Wearables
- added the Emerald Dagger's name to Appendix L Artifacts
- added greater claw bugs and killer bugs to Appendix J Monsters
- added the bug-infested temple to the wilderness map; created a page for
it which is under construction
August 19th - SPECIAL: g16p2 is now history - for better or worse, the archives have
been created and no further work will be done on that version of the
Guidebook - now on to 1.0.0 !
August 19th - added the characteristics of everburning torches to Appendix B Weapons
- added no use of 'w5' while standing on a trap to section 0.13.2 Traps
- renamed section 0.14.2 to Huge rocks and anvils
- added remarks about the messages generated when attempting to kick down
trapped vs non-trapped doors to section 0.13.3.1 Locked doors
August 9th - updated hell hound corpse effects re trolls in Appendix J Monsters
- added the weight of artifacts to Appendix L Artifacts
August 8th - maintenance on g16p2-relative stuff continues: pool message re extremely
filthy liquid (+Sick) added to section 0.13.9 Pools
- added corpse effects of hell hounds to Appendix J Monsters
August 6th - SPECIAL: the long-awaited version 1.0.0 of ADOM has been released - there
will be a moratorium on updates relative to 1.0.0 for at least one week
and quite possibly longer - this update list may well be reset as well